SHAWORDS

Its not really how I was inspired or influenced. We as video game crea — Metal Gear Solid 3: Snake Eater

"Its not really how I was inspired or influenced. We as video game creators and video game fans want to experience jungle battle, fighting in the jungle, and field battle. Weve done enough with the CQB (Close Quarters Battle), were taking this direction that everyone wants to experience."
M
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake Eater
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Metal Gear Solid 3: Snake Eater is a 2004 action-adventure stealth game developed and published by Konami for the PlayStation 2. It was released in late 2004 in North America and Japan, and in early 2005 in Europe and Australia. It was the fifth Metal Gear game written, produced and directed by Hideo Kojima and serves as a prequel to the entire Metal Gear series. An expanded edition, titled Metal