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Do I trust Mankind to save itself? Thats what Eliza was asking. The tr — Deus Ex: Human Revolution

"Do I trust Mankind to save itself? Thats what Eliza was asking. The truth is, I dont know. After everything Ive seen, all the fighting, and the chaos around me. I only know what I want to believe: somehow, human decency will triumph. These past few months, I faced many life-threatening situations. I could have given up many times, but my need to know the truth, to uncover the secrets that others were hiding, and to survive, forced me to keep on going. Most of the time, I tried to keep my values in mind, knowing my actions did not have to harm others. I held on to my humanity, resisting the urge to abuse power or resources in order to meet my goals. And in the end, I got the job done. But does this mean I have the right to choose for everyone? No. Because it isnt up to me. It isnt up to Darrow. Sarif, or Taggart, either. Ordinary men and women will have to decide together what course mankind should take. The kind of people who, time and time again, have picked and chosen the future in highly practical ways — slowing change when its negative, speeding it up when its good. Can they do it again? I dont know. But I do know Im not about to let anyone in this station, including myself, stand in their way."
Deus Ex: Human Revolution
Deus Ex: Human Revolution
Deus Ex: Human Revolution
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Deus Ex: Human Revolution is an action role-playing game developed by Eidos-Montréal and published by Square Enix. The game is a prequel to the original Deus Ex (2000) and the third installment in the Deus Ex series. The gameplay combines first-person shooter, stealth, and role-playing elements. It features exploration and combat in environments connected to multiple city-based hubs, in addition t