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Its like the series feels like its lost so much identity from cutting — Zero Punctuation

"Its like the series feels like its lost so much identity from cutting out the leather-clad titty monsters that its grabbing scrips and scraps from anything that it thinks people seem to like these days, trying to find a new niche before it throws up its hands, gives up, explodes all over the bedspread, and you spend the last few moments fighting a giant city-destroying naked woman clutching a broadsword. Well, good try, Team Ninja, you almost held out!"
Zero Punctuation
Zero Punctuation
Zero Punctuation
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Zero Punctuation is a series of video game reviews created by English comedy writer and video game journalist Ben "Yahtzee" Croshaw. From its inception in 2007, episodes were published weekly by internet magazine The Escapist. Episodes typically range from five to six minutes in length. Videos provide caustic humour, rapid-fire delivery, visual gags and critical insight into recently released vide

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"3D Mario Land Super is a Mario game in which you jump on things in covetous pursuit of stars and coins, like you didnt already know that. How does it differentiate itself? Well, the standard policy with a new Mario game seems to be to write down every feature from every previous Mario game on Post-It Notes, stick them all to a wall, and throw a fucking dart. And in the case of Super Mario 3D Mario Super, it landed on the raccoon tails from Mario 3, a dart throw everyone was so fucking pleased with that they felt they had to base the whole game around it, handing out raccoon tails to half the enemies and stationary objects too. Although considering the original Japanese Mario 3 was more faithful in its depiction of the folkloric tanuki, Im hoping theres a version of this game knocking around somewhere where every enemy has a big, hairy scrotum dangling underneath in which case its the Thwomps I feel sorry for."
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"[About his hostage units on Escort Mission disappearing after a timer ran out] "We lost contact!" went the character... BULL. FUCKING. SHIT. (the words "WHAT. ARBITRARY. SILLINESS." appear in synchrony with his swearing). All possible threats were dead! We didnt lose contact - I was looking at them - They were RIGHT. FUCKING. THERE! They were so close we could communicate by waggling our eyebrows at each other! What the fuck happened when the stupid arbitrary time limit ran out!? Did their Battle Royale collars explode!? Did they lose honor and disembowel themselves? WHAT?! And just to put the cherry on it, you know who they were? Absolutely bloody no one! Generic faceless pricks of the sort Id vat-grown about fifty of that day alone! But we didnt make it in time, so they were going to make me do the whole fucking mission again! As the exasperated Chinese zookeeper said to the last male panda in the world, FUCK! THAT!"
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"Long ago in the mists of time, when main characters didnt need to have biceps bigger then their faces and when bump mapping was just something cartographers did to their wives, there lived adventure games. This shy, thoughtful tribe was known for its great story telling tradition and ruled the great PC gaming plains for many years before mysteriously dying out around the onset of the Quake era. Some blame the aggressive expansion of neighboring first-person shooter tribes; but personally I think its more to do with the fact that most of them were shit."
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