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Sofia and I knew that to create the first true Utopian would come at a — BioShock 2

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"Sofia and I knew that to create the first true Utopian would come at a high cost, my friend. We needed someone to be host to all that ADAM... Rapture’s finest minds. A willing subject. That is to say... Myself. [the lights turn on, a glimpse of a grotesque creature can be seen inside the tank as Alex the Great screams in pain] Whatever you may have seen inside the tank, that was indeed me. I fear the fate of Eleanor Lamb will be less physical, but no less grotesque. This tank for deep sea life is the ideal way to... to dispose of me. But first, you must retrieve enough ADAM-infused plant life to lure me out. The slugs feed on the stuff, and it’s... All I seem to want now. I have left a sample here so you know what to look for."
BioShock 2
BioShock 2
BioShock 2
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BioShock 2 is a first-person shooter video game developed by 2K Marin and published by 2K Games. It was released worldwide for PlayStation 3, Windows, and Xbox 360 on February 9, 2010; Feral Interactive released an OS X version on March 30, 2012. The game takes place in the dystopian underwater city of Rapture, eight years after the events of BioShock. In the single-player campaign, players contro