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The changes in chess concern the perfection of computers and the break — Fischer random chess

"The changes in chess concern the perfection of computers and the breakthrough of high technology. Under this influence the game is losing its charm and reducing more and more the number of creative players. ... I am a great advocate of Fischers idea of completely changing the rules of chess, of creating a practically new game. It is the only way out, because then there would be no previous experience on which a machine could be programmed, at least until this new chess itself becomes exhausted. Fischer is a genius and I believe that his project would save the game." — Ljubomir LjubojevićGligorić (2002), p. 27."
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Fischer random chess
Fischer random chess
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Chess960, also known as Fischer Random Chess, is a chess variant that randomizes the starting position of the pieces on the back rank. It was introduced by former world chess champion Bobby Fischer in 1996 to reduce the emphasis on opening preparation and to encourage creativity in play. Chess960 uses the same board and pieces as classical chess, but the starting position of the pieces on the play

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"I love chess, and I didnt invent Fischer Random chess to destroy chess. I invented Fischer Random chess to keep chess going. Because I consider the old chess is dying, it really is dead. A lot of people come up with other rules of chess-type games, with 10×8 boards, new pieces, and all kinds of things. Im really not interested in that. I want to keep the old chess flavor. I want to keep the old chess game. But just making a change so the starting positions are mixed, so its not degenerated down to memorization and prearrangement like it is today." Radio Interview, June 27, 1999 (see 2:18–3:03) (also see here 39:04–39:49) [https://www.youtube.com/watch?t=2344&v=eMTbSfBvC7c"
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Fischer random chess
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"But the point about Fischer Random is that it’s basically the same as the old chess, except that you get rid of the theory, and it’s very easy to remember the rules. That’s my point, you see? I was just looking at a book Sam just gave me. This book about Capablanca. Capablanca had a very interesting game that he proposed. It was 10X10 or something and it had two Kings and extra pieces and you can win the game by mating either of your opponent’s KingsFischer is conflating Capablanca’s 10X10 game and V. R. Parton’s Double King Chess here.. And it looked like a very creative game, and maybe much better than Fischer Random, but it looks very intimidatingThis is backwards, small variants are vastly rarer than large among the Chess Variant Pages. People probably don’t design them because the space pressure is intimidating.. Even for me, right? Top chess player. Very intimidating. All these extra pieces, huge board, two Kings. And if it intimidates me, it will intimidate the average person much more. So there are a lot of games that you can come up with that have practical defects. Not creative defects. But just defects in terms of discouraging people to learn themFischer is projecting his discouragement to learn these games onto at least some people here.. You see? That’s my point about Fischer Random. You can learn Fischer Random in 10 seconds, practically. So there is no impediment: you have the same pieces, the same board, all you have to do is get a little electronic shuffler, and in one second you have a position. But of course you could create more creative games than Fischer Random. Maybe, you know, an extra piece, a bigger board, and all kind of things. But my idea... people think I’m anti-chess. No, I’m not anti-chess. Im pro-chess. I’m trying to keep it alive. It’s just the reverse! I’m not coming up with anything radical at all.(2005)"
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Fischer random chess