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We started out in the middle ages creating music which had certain des — Andrew Sega

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"We started out in the middle ages creating music which had certain desirable physical properties (for example, a major chord sounds "nice" because the frequencies are in integer ratios to each other). And then as society evolved, we created these emotional contexts for certain instruments and progressions. Major-chord arpeggios sound "happy", minor chords sound "sad", chromatic scales can sound "scary", et cetera. In the 20th century, film soundtracks reinforced this point as people associated certain kinds of music with certain visual and emotional experiences. Its a giant feedback loop, really; once you grow up in a given culture, it leaves this musical fingerprint on you which colors your experiences."
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Andrew Sega
Andrew Sega
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Andrew Gregory Sega, also known as Necros, is an American musician best known for tracking modules in the 1990s demoscene as well as for composing music for several well-known video games. He was a member of the synthpop duo Iris from 2001 until its disbandment in 2021. In 2020, he founded the dark wave duo Hallowed Hearts.

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"There may not be a high-level purpose for humanity, but that doesnt mean we cant find inspiration in the world. I think there is a combination of psychological and environmental factors that combine to create various urges in humanity -- most importantly the urge to create, to contribute something to the world, to express your personal worldview and see how the world responds. Art doesnt happen in a vacuum, and if it were only for personal gain then nobody would ever release music to the public. The process changes you, and also changes the world itself, creating ripples of inspiration which flow between the artist and the listener."
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Andrew Sega