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"(About Talim) To appease the stars, the last priestess rises to the challenge."
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Soulcalibur IISoulcalibur II
Soulcalibur II
Soulcalibur II is a 2002 fighting game developed and published by Namco. It is the third installment in the Soulcalibur series of weapon-based fighting games as the sequel to Soulcalibur (1998). Originally intended to be released on Sega's NAOMI arcade board, the game was built on the Namco System 246 board before being ported to the PlayStation 2, GameCube, and Xbox home consoles.
"(About Talim) To appease the stars, the last priestess rises to the challenge."
"(in battle) Watched over by the almighty ones, they unleash their fury."
"(About Raphael) Love and betrayal slowly intertwine."
"(in battle) The fighters face a gruesome quest to search for the ultimate sword."
"(About Talim) She rides the wind freely, singing her wind songs."
"(About Yun-Seong) His desire to surpass others drives him onward."
"(About Mitsurugi) Battles risking the soul, a man becomes a slave to his own ambition."
"(About Taki) Her shadow moves with stealth, then disappears into darkness."
"(About Cassandra) If the love for her family is power, then no one is stronger."
"(About Cassandra) She chooses her path like a free bird."
"(About Xianghua) Her graceful sword dance cuts through enemies."
"(About Raphael) A solemn madness hones his blade."