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"Come back when you’ve collected more gems, Spyro. In the meanwhile, back to my Haiku Poem. Let’s see, hmmm… Refreshing Money, Falls from your pocket, lands in my pocket. Ahh, that’s nice."

Spyro: Enter the Dragonfly
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Spyro: Enter the Dragonfly is a 2002 platform game developed by Equinoxe Digital Entertainment and Check Six Studios and published by Universal Interactive for the PlayStation 2 and GameCube. The first mainline installment in the Spyro series not to be developed by original developer Insomniac Games, it follows the titular purple dragon as he attempts to rescue magical dragonflies from the clutche
"Come back when you’ve collected more gems, Spyro. In the meanwhile, back to my Haiku Poem. Let’s see, hmmm… Refreshing Money, Falls from your pocket, lands in my pocket. Ahh, that’s nice."
"No, not again! My plans were so perfect! Twice I put my faith in this staff and twice it has failed me!"
"Thanks, Spyro. These gems are music to my ears and will do wonders as inspiration for my poetry. Look, Spyro, even I know some magic when properly motivated."
"You’re back again? How is this possible? I will take care of you permanently! Wait a minute, I said that last time. I wouldn’t like to sound like a video game cliche. Let me try that again. This time, I will take care of you once and for all!"
"Ah, Spyro. In trouble again, I see. What a um, surprise. Dragons and Danger or something like that. Well, you’ll have to pay me 200 gems to cross this mighty large chasm to reach any of the other dojos. Although I may be practicing compassion, money still has my soul."