SHAWORDS

And do you know who I blame for all this? You! Yes, you, the public — — Zero Punctuation

"And do you know who I blame for all this? You! Yes, you, the public — especially you, Adrian! (That probably isnt your name but it was worth it to mess with the heads of all the Adrians in the world.) Ye unwashed masses who ensure massive profits for the same old cookie-cutter sequels because anything that isnt safe and familiar makes you dive for your security blanket! And since you spent all Daddys money on a next-generation console you wont even give the time of day to anything that doesnt have environment-mapped reflective surfaces and youre more interested in buying Master Chief novelty condoms than actual gameplay innovation! In fact, I dont know why Im even talking to you. Piss off! Close the browser and fuck off back to Gears of War! Has he gone? Good, I hate that guy!"
Zero Punctuation
Zero Punctuation
Zero Punctuation
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Zero Punctuation is a series of video game reviews created by English comedy writer and video game journalist Ben "Yahtzee" Croshaw. From its inception in 2007, episodes were published weekly by internet magazine The Escapist. Episodes typically range from five to six minutes in length. Videos provide caustic humour, rapid-fire delivery, visual gags and critical insight into recently released vide

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"The environments do a good job of building atmosphere with eldritch light illuminating the mist that coils around the trees, flickering shadows making an innocent mulberry bush momentarily look like a round-shouldered murderer with an axe and a massive erection. Its just that the game is fully aware that it does dark spooky forests best but little else, so every half hour it has to contrive a new reason for Alan to be lost in a spooky forest at night. Its like a crime drama about a detective who can only concentrate when hes around pastry, so every week the crime has to conveniently take place in a bakery or within walking distance of a pie shop."
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"See, the rub is that Cuphead is retro-style, but not in the usual sense, i.e., pixels the size of Plymouth; its deliberately fashioning itself after retro animation, in the style of Max Fleischer or very early Disney, and pulls that off with quite remarkable success! The film grain, the scratchy audio, the big brass band soundtrack, the fluid, exaggerated animation where characters all move like warmed-up gummy worms caught in the spokes of a bike; it all feels so bloody authentic! And most importantly, what a lot of people forget about early cartoons — here, we very unsubtly waggle our eyebrows at Epic Mickeys forgotten grave-site — is that they could be really fucking dark. See, back then, it wasnt generally understood that kids needed to have their delicate sensibilities protected, as odds were pretty good they were all going to die in a European trench war before they turned eighteen, anyway. So thematically, cartoons were lighter on wholesome lessons about friendship and heavier on skeletons and racism. So theres something overtly sinister about Cuphead, which might be from subtly wrong things like the drinking straw in our characters head — I mean, the teacup-head thing Id buy, but who the fuck drinks from a teacup with a straw? Thats just pushing it. But I think its the overall scratchy look and feel that makes me think the little girl from The Ring could push out of the screen at any moment and start making comical trombone noises."
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"History is a strange experience. The world is quite small now; but history is large and deep. Sometimes you can go much farther by sitting in your own home and reading a book of history, than by getting onto a ship or an airplane and traveling a thousand miles. When you go to Mexico City through space, you find it a sort of cross between modern Madrid and modern Chicago, with additions of its own; but if you go to Mexico City through history, back only 500 years, you will find it as distant as though it were on another planet: inhabited by cultivated barbarians, sensitive and cruel, highly organized and still in the Copper Age, a collection of startling, of unbelievable contrasts."
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