Quote
"You wanna touch it, dont you? (while admiring himself in the mirror)"
D
Duke Nukem"Its clobbering time! (when double damage is picked, Reference to "The Thing" of the "Fantastic Four")"
Duke Nukem is a video game series and media franchise created by the company Apogee Software Ltd.. The franchise follows the titular Duke Nukem as he battles against a military or extraterrestrial force. Originally a series of video games for personal computers, the series later expanded to have games released for various consoles by third-party developers. The first two games in the main series w
"You wanna touch it, dont you? (while admiring himself in the mirror)"
"I kill bugs... Dead! [after killing a mutant roach or fly, old Raid insect killer slogan]"
"Time for the shit (bleeped when blowing up the fan in the second level) to hit the fan"
"Who wants white meat? Who wants it? [after killing a pig cop]"
"Just call me "Frankenstein." (After running down an enemy with the monster truck: Reference to Deathrace movie masked driver: Frankenstein)"
"Time to redecorate, in brain matter grey."
"As long as you keep getting born, it’s okay to die sometimes."
"The smart way to keep people passive and obedient is to strictly limit the spectrum of acceptable opinion, but allow very lively debate within that spectrum - even encourage the more critical and dissident views. That gives people the sense that theres free thinking going on, while all the time the presuppositions of the system are being reinforced by the limits put on the range of the debate."
"History is a strange experience. The world is quite small now; but history is large and deep. Sometimes you can go much farther by sitting in your own home and reading a book of history, than by getting onto a ship or an airplane and traveling a thousand miles. When you go to Mexico City through space, you find it a sort of cross between modern Madrid and modern Chicago, with additions of its own; but if you go to Mexico City through history, back only 500 years, you will find it as distant as though it were on another planet: inhabited by cultivated barbarians, sensitive and cruel, highly organized and still in the Copper Age, a collection of startling, of unbelievable contrasts."
"As soon as a thought or word becomes a tool, one can dispense with actually ‘thinking’ it, that is, with going through the logical acts involved in verbal formulation of it. As has been pointed out, often and correctly, the advantage of mathematics—the model of all neo-positivistic thinking—lies in just this ‘intellectual economy.’ Complicated logical operations are carried out without actual performance of the intellectual acts upon which the mathematical and logical symbols are based. … Reason … becomes a fetish, a magic entity that is accepted rather than intellectually experienced."
"Our feminist culture at the present moment is completely dependent on capitalism. My grandmother was still scrubbing clothes on the back porch on a washboard!"
"Todays paper with its columns of description of the new era, the atomic era, which this colossal slaughter of the innocents has ushered in, is filled with stories covering every conceivable phase of the new discovery."