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"Over the centuries, mankind has tried many ways of combating the forces of evil...prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon..."
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Doom (series)Doom (series)
Doom (series)
Doom is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. The series usually focuses on the exploits of an unnamed space marine operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an apocalyptic invasion.
"Over the centuries, mankind has tried many ways of combating the forces of evil...prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon..."
"His sound would cause great fear during my gaming sessions. Upon discovery of this character I felt frozen watching him methodically reanimating his brethrens one by one. Carefully he walked to each of the fallen corpses summoning his endless energy into the once lifeless body calling upon it to walk again. The feeling of helplessness combined with a shear state of panic had set in. If left unattended he would resurrect all of the characters I had painstaking silenced one by one. If I was to confront him, I was surely to become engulfed in flames and loose all sense of direction looking for the nearest corner to block his line of sight. If unsuccessful in my search for shelter, I would be dealt with swiftly and forcibly by a power so great I would surely be catapulted high in the air and my lifeless body left to fall to the floor. Im talking about no other then the Arch-Vile of Doom II."
"There is a scene in The Color of Money where Tom Cruise shows up at a pool hall with a custom pool cue in a case. What do you have in there? asks someone. Doom. replied Cruise with a cocky grin. That, and the resulting carnage, was how I viewed us springing the game on the industry."
"Finally... The mother of all demons is dead! The blood pours from your eyes as you stand in defiance. As the only marine to endure the slaughter— you decide to remain in Hell and ensure no demon ever rises again."
"You cackle as the familiarity of the situation occurs to you. The gateway to the Demons domain was too accessible. You realize the demons mock you with their invitation. It does not matter... The demons spawn like rats and you have the grade AAA U.A.C. poison they crave. Your bloodthirsty scream shatters the teleport haze. Once again you find yourself amidst..."
"Its gonna be like fucking Doom man - after the bombs explode. Tick, tick, tick, tick... Haa! That fucking shotgun [he kisses his gun] straight out of Doom."
"When any device gets smart enough, someone, somewhere ports the classic first-person shooter to it, simply because they can."
"Bobby Prince was a lawyer before he was a musician. He knew the legal amount of sampling that he could do without getting into trouble."
"Doom is to id Software what Revolver was to the Beatles."
"I jumped out of my seat the first time I saw one of those pink bruisers, and I cringed when I heard the imps the first time - but when I walked out into that big arena with that rocket spewing giant chasing me down I literally broke out in a cold sweat. Nothing before or since has induced that same mix of adrenaline fueled terror."
"We weren’t worried about offensive stuff, because that would stop us from making what we were trying to make. As artists, we’re trying to be true to our vision. Because, in the game, you were killing demons, and demons are really a religious thing—everyone in the company was an atheist. We didn’t believe in hell or heaven or any of that stuff. Putting demons in there was just, “This is what people believe in.” We thought that the juxtaposition of future science—a space marine on a moon of Mars with all these experiments happening, it’s very scientific and futuristic—and then all of a sudden this religious thing happens, demons coming through a portal, versus aliens—"
"In 1993, we fully expect to be the number one cause of decreased productivity in businesses around the world."